new TextTrackButton(player, optionsopt)
Creates an instance of this class.
Parameters:
| Name | Type | Attributes | Default | Description | 
|---|---|---|---|---|
player | 
            
            Player | The   | 
        ||
options | 
            
            Object | 
                
                    <optional> | 
            
            
                {} | The key/value store of player options.  | 
        
Extends
Members
- 
protected hideThreshold_ :Number
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Hide the menu if the number of items is less than or equal to this threshold. This defaults to 0 and whenever we add items which can be hidden to the menu we'll increment it. We list it here because every time we run
createMenuwe need to reset the value.- Overrides:
 
 
Methods
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blur()
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Remove the focus from the actual button, not this element
- Inherited From:
 
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buildCSSClass() → {string}
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Builds the default DOM
className.Returns:
string -The DOM
classNamefor this object.- Inherited From:
 
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buildWrapperCSSClass() → {string}
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Allow sub components to stack CSS class names for the wrapper element
Returns:
string -The constructed wrapper DOM
className- Inherited From:
 
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controlText(textopt, elopt) → {string}
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Get or set the localized control text that will be used for accessibility.
NOTE: This will come from the internal
menuButton_element.Parameters:
Name Type Attributes Default Description textstring <optional> 
Control text for element.
elElement <optional> 
this.menuButton_.el() Element to set the title on.
Returns:
string -- The control text when getting
 
- Inherited From:
 
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createEl() → {Element}
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Create the
MenuButtonss DOM element.Returns:
Element -The element that gets created.
- Inherited From:
 
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createItems(itemsopt) → {Array.<TextTrackMenuItem>}
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Create a menu item for each text track
Parameters:
Name Type Attributes Default Description itemsArray.<TextTrackMenuItem> <optional> 
[] Existing array of items to use during creation
- Overrides:
 
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createMenu() → {Menu}
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Create the menu and add all items to it.
- Inherited From:
 
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disable()
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Disable the
MenuButton. Don't allow it to be clicked.- Inherited From:
 
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enable()
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Enable the
MenuButton. Allow it to be clicked.- Inherited From:
 
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focus()
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Set the focus to the actual button, not to this element
- Inherited From:
 
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handleBlur(event)
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Called when a
MenuButtonloses focus. Turns off the listener forkeydownevents. Which Stopsthis.handleKeyPressfrom getting called.Parameters:
Name Type Description eventEventTarget~Event The
blurevent that caused this function to be called.Listens to Events:
- event:blur
 
- Inherited From:
 
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handleClick(event)
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Handle a click on a
MenuButton. See ClickableComponent#handleClick for instances where this is called.Parameters:
Name Type Description eventEventTarget~Event The
keydown,tap, orclickevent that caused this function to be called.Listens to Events:
- event:tap
 - event:click
 
- Inherited From:
 
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handleFocus(event)
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This gets called when a
MenuButtongains focus via afocusevent. Turns on listening forkeydownevents. When they happen it callsthis.handleKeyPress.Parameters:
Name Type Description eventEventTarget~Event The
focusevent that caused this function to be called.Listens to Events:
- event:focus
 
- Inherited From:
 
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handleKeyPress(event)
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Handle tab, escape, down arrow, and up arrow keys for
MenuButton. See ClickableComponent#handleKeyPress for instances where this is called.Parameters:
Name Type Description eventEventTarget~Event The
keydownevent that caused this function to be called.Listens to Events:
- event:keydown
 
- Inherited From:
 
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handleSubmenuKeyPress(event)
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Handle a
keydownevent on a sub-menu. The listener for this is added in the constructor.Parameters:
Name Type Description eventEventTarget~Event Key press event
Listens to Events:
- event:keydown
 
- Inherited From:
 
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pressButton()
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Put the current
MenuButtoninto a pressed state.- Inherited From:
 
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unpressButton()
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Take the current
MenuButtonout of a pressed state.- Inherited From:
 
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update()
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Update the menu based on the current state of its items.
- Inherited From: